Pamu Pamu No Mi (Rupture)

Devil Fruit, Rare

Type. Environment Alterer Paramecia

Fruit appearance. The Pamu Pamu no Mi is a vivid crimson fruit with a rough, bumpy surface reminiscent of eruptive textures.

Description. The Pamu Pamu No Mi grants its user the ability to make any object they touch swell and erupt on command. The eruption’s strength can vary, from a simple pop to a massive blast.

Sea Weakness. You are weak to water and seastone.

Explosion Immunity You gain immunity to thunder damage.

Touch of Detonation. As an action, you can touch an inanimate object or part of a surface, imbuing no larger than a 5-foot area of it with eruptive energy. As a bonus action on subsequent turns, you can detonate the object if it is within 60-feet of you, causing it to erupt and explode and deal 3d8 thunder damage to all creatures within a 10-foot radius of the touched spot. The explosion destroys the object if it is medium-size, and destroys a 5-foot cube of the surface if it is nonmagical. Only a number of spots equal to your proficiency bonus can remain imbued by this ability at a time, and it can only remain explosive in this way for 1 hour.

Controlled Blast. As a bonus action, when you hit a creature with a weapon attack, you can cause the weapon or ammunition hitting them to briefly swell and erupt, dealing an additional 2d8 thunder damage to the target. This does not destroy the weapon.

Spells (Rupture Techniques). This devil fruit power has 9 charges. You can expend 1 or more of its charges to cast one of the following spells from it without needing to expend material components: Thunderwave (1 charge, and can cast at higher levels by spending additional charges), Shatter (2 charges), Thunder Step (3 charges), Erupting Earth (3 charges), Destructive Wave (5 charges). The devil fruit regains expended charges daily at dawn.

Awakening (Omnipresent Detonation). Once you’ve awakened your power, you can use an action to cast Reality Break, without expending a spell slot or material components, as you cause space and time around the target to rupture randomly. You can’t use this action again for another 24 hours.